Aqsa Batool

Software engineer · Lahore, PK

Experience

Freelance DevOps EngineerJan 2025 — Present
Self-Employed · Remote
  • Set up and managed CI/CD pipelines using GitHub Actions to automate build and deployment processes.
  • Deployed web applications on cloud platforms such as AWS and Azure using Linux virtual machines.
  • Configured Docker containers for development environments to simplify application setup and consistency.
  • Assisted developers in debugging deployment issues and improving application reliability.

Projects

OneUniJun 2025 — Present
Next.js · React · Azure · GitHub Actions · Docker · PostgreSQL · CI/CD
  • Provisioned and managed Azure cloud infrastructure including App Service, PostgreSQL Flexible Server, DNS zones, and SSL/TLS certificates for the production API.
  • Built CI/CD pipelines with GitHub Actions to automate build, publish, and deployment of the .NET backend to Azure App Service.
  • Developed responsive frontend pages and reusable UI components using Next.js, React, TypeScript, Tailwind CSS, and Radix UI, with GSAP for smooth animations.
SecureVoteSphereMay 2025 — Present
React · TypeScript · Node.js · Express · PostgreSQL · WebSockets
  • Engineered a secure full-stack platform with Node.js and Express, implementing a zero-trust backend architecture with role-based route protection.
  • Provisioned and integrated a serverless PostgreSQL database on Neon via Drizzle ORM, automating type-safe data pipelines and schema migrations.
  • Built a responsive UI with React 18, TypeScript, and shadcn/ui, featuring admin dashboards visualized with Recharts and Framer Motion.
  • Integrated face-api.js for in-browser biometric authentication and deployed a WebSocket server for real-time security events.
3D Shooter GameJan — Mar 2024
Unity · C# · Physics Engine
  • Developed an interactive 3D shooter game using Unity and C# to program core gameplay mechanics, entity behaviors, and game state management.
  • Leveraged Unity's built-in physics engine for accurate collision detection, rigid body dynamics, and realistic projectile trajectories.
  • Optimized memory allocation and performance by engineering an object pooling system for efficient projectile and enemy lifecycle management.

Skills

Languages
C# · C++ · JavaScript · TypeScript · HTML/CSS · Python · SQL
Frameworks
React · Node.js · Express.js · Next.js
Cloud & DevOps
Azure · GitHub Actions · GCP · Vercel · Railway · Docker · Git · Jira · Trello
AI & Data
OpenAI API · Anthropic API · LangChain · pandas · NumPy · Matplotlib

Education

University of Engineering & TechnologyDec 2022 — Jun 2026
Bachelor of Science in Computer Science · CGPA 3.08 / 4.00